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Commander Keen: Goodbye Galaxy was the third game in the Commander Keen series, and one of the more popular. The first episode has you rescuing eight sages, who will help you stop the Shikadi from destroying the galaxy.
It was an immense arcade adventure, where you traveled throughout the galaxy in a quest to help free Earth from the evil Ur-Quan. To do this you needed to gain the trust of the other alien species scattered among the stars and add them to your growing fleet, and gain enough resources to keep your ancient alien technology starship up and running.
The shareware version only had the first of three episodes available, and as far as I was aware, it was pretty difficult to get hold of from the game shops in the UK (I purchased it via a 3D Realms BBS).
Quite possibly the best Star Trek game ever developed is the 25th Anniversary edition from Interplay. The floppy disk version, which came on about eight thousand disks, took an age to install. The CD version had voices from the original actors, better sound effects, and music too.
The two parts to the game, one where you were on the away mission and the other on-board the Enterprise, were marvelously designed. The point and click adventure mode on the away mission took the majority of the gameplay, from what I recall, and trying to get a redshirt crushed by rocks or eaten soon became the main focus.
It was an immensely deep game, with a wicked anti-copy system where you had to enter a code to warp to another star system. If you entered the wrong code, after a certain length of time, the Space Police came looking for you and destroyed your ship for using an illegal copy of the game. Thankfully, I bought mine from a jumble sale.
I had plenty of first-person shooters, combat sims, space trading games galore, and platformers to pick from in my diskette boxes of goodies. But the one game that kept me coming back for more, time and time again, was The Incredible Machine.
The Bitmap Brothers certainly knew how to make a cracking game, and Chaos Engine was one such example. With their usual flair for top-down mayhem, The Bitmap Brothers gave us this wonderful steampunk themed game, filled with tons of enemies, two-player action, loads of power-ups, and great sound effects with a cool sound track playing continuously in the background.
You'll also notice that many of the games are from the id Software/Apogee lineage. This is not a co-incidence. id should be congratulated for their open attitude to releasing their older source. The source to older commercial games has little commercial value any more, and often will be lost entirely. Surely it's better that someone can learn something from it, rather than it being lost to the mists of time It is, however, a shame that so many of the releases are all FPSs.
Star Control 2 is just... well.. it's just different. It dates from an earlier age, when games weren't expected to fit neatly into preconceived genres. Like so many contemporary games, it has an unmistakable \"90s VGA\" feel to it, with colors picked not because they looked nice but because they were in the default DPaint palette.
The source presented below is derived from the 3D0 port, because the original PC source was lost. Unfortunately this is an all too common occurrence, with many old games simply disappearing once everyone leaves the company.
But perhaps its most significant contribution is popularizing the idea of the \"engine\". Before Doom, games tended to be tied very tightly with their data. Doom encouraged the idea of the data-driven game - an engine detached from its source assets. This allowed the newly-developing mod community to take it in entirely new directions (see for example, Aliens TC or Fistful Of Doom).
Perhaps this isn't really a commercial game. It's debatable. It was released as paid shareware, and then later (due to its popularity) licensed to be given away free on an Amiga Power coverdisk. I'm including it as, to be honest, there's very few games of the era that give away any source code at all. So if you want to see how a 16-bit game was made, here's where you might look.
-! width=\"25%\" Title! Description! width=\"20%\" Author- CleanRip Creates 1:1 backups of GC/Wii discs without any cIOS required. User:emu_kidid- Gamecube Saver Copies Gamecube saves (*.GCI) to your Gamecube Memory Card from your SD Card dasda- GBA Link Cable Dumper Dumps GBA games from the link cable. FIX94- GBA Link Cable ROM Sender Sends GBA ROMs into a GBA unit from the link cable. FIX94- GCMM Copies savegame files from Gamecube Memory Card to SD and vice versa. suloku- Mii Extractor Extracts all the Miis from your Wii to a SD card Waninkoko- Mii Installer Installs dumped Miis from your SD card Waninkoko- RealWnD A real 1:1 Wii NAND Dumper. Dump exactly the same as hardware programmer pcfree- Savegame Extractor Dumps saves from your Wii's NAND to an SD card Waninkoko- Savegame Installer Installs dumped saves from your SD card Waninkoko- Savegame Manager A combination of the two apps Savegame Extractor and Savegame Installer Waninkoko- SaveGame Manager GX A Savegame Manager with a wii-like user interface dj_skual- Simple cert.sys Extractor Extracts the cert.sys of the Wii. FIX94- WiiND USb / SD Nand dumper + Windows extractor Nicksasa- WUFE Wii update File extractor Nuke- xyzzy Extracts Wii encryption keys bushing, DarkMatterCore- Yet Another Wii NAND Dumper Wii NAND Dumper. Just like the name says. Redbird-}{ class=\"apptable\"-! width=\"25%\" Title! Description! width=\"20%\" Author- 240p Test Suite Tests 240p support artemiourbina- CheckRegion Checks the original region of the Wii. JoostinOnline- FS Browser Wii File System browser raven- FSToolbox Wii NAND browser/dumper nicksasa- lsusb Dump info about attached usb devices Brian- SignCheck Checks on your Wii's IOS The Lemon Man- sysCheck A System Checker (IOS Stub, Fake signature, ES_DiVerify, Flash Access, NAND Access, Boot2 Access, USB 2.0...) Erik Spyder- sysCheckGX A System Checker with a nice GUI (IOS Stub, Fake signature, ES_DiVerify, Flash Access, NAND Access, Boot2 Access, USB 2.0...) Erik Spyder- SysCheck HacksDen Edition A System Checker which runs several checks on your Wii's installed IOS and cIOS. JoostinOnline, Double_A, R2-D2199, Nano- uname Prints system information. benjamin- WiiNFO Saves Wii information in a scene-style .nfo file VTSTech-}{ class=\"apptable\"-! width=\"25%\" Title! Description! width=\"20%\" Author- AnyGlobe Changer Changes the displayed region of the Wii fishguy6564- AnyTitle Deleter Fully deletes (almost) any title from your Wii tona- AnyTitle Deleter MOD Fully deletes (almost) any title from your Wii Red Squirrel- AnyRegion Changer Lets you modify most (if not all) region info on your Wii tona- Banana Patcher Applies Preloader patches on-the-fly without modifying NAND Marc- Bootmii Booter Boots the Bootmii IOS using a IOS_LaunchNewIOS. DacoTaco- DOP-Mii: WiiBrew Edition Install IOSs, System Menus, and Channels Arikado, Lunatik, lukegb- Duplicate Channel Remover Removes duplicate News/Forecast channels Waninkoko- Ethernet Enabler Allows ethernet to be used on the Wii Mini. Fullmetal5- Gumboot A configurable bootloader for Wii, aimed at running Linux with customizable kernel command line without the need of recompiling for every change. neagix- IOS58 Installer Installs a virgin IOS58. No more, no less. No patched IOS required! Tantric- KoreanKii Add or remove Korean key to properly region change a Korean Wii tueidj and JoostinOnline- MotionPlusVideoSeen Sets the flag to ensure that the Motion Plus video will no longer play. WiiDatabase Team- NuGaSa Backup/Restore Gamecube Savegames nIxx- Offline Network Enabler Allows using network connections even without internet access suloku- Open Sram Language Modifier An Open Sram Language Modifier suloku- Preloader Allows user to directly boot the HBC, System Menu or a .dol/.elf and to apply user created System Menu patches crediar- Priiloader Preloader Mod (using preloader 0.30 as base) DacoTaco- Sadmenu Load a patched System Menu, useful for testing banners Comex and Marcan- Starfall Patches the System Menu to remove limitations Crediar- StartPatch A System Menu patcher Aquilino, TiMeBoMb- StartPatch Mod Modification of StartPatch allowing the selection of which IOS to use Jigen- wadImport A simple wad importer Crediar- WiiSCU WiiSCU updates Nintendo's official Channels without touching the system menu. Wack0, illinialex24, Bionic Sonic, and SifJar- =MNnriK0v1pI}{ class=\"apptable\"-! width=\"25%\" Title! Description! width=\"20%\" Author- ButtonCast Allows the Wii to function as a controller hub. Coldbird- CEIL1NG_CAT A backup tool and application designed to enable complete low-level control of the Wii. fail0verflow- Crazy Intro A custom intro program that sits between system and Preloader WiiCrazy/User:I R on- GCBooter Boot Region Free Gamecube Games on Wii emu_kidid- GlowWii Illuminates the Wii's frontplate light. Larsenv- HackMii Installer A tool to install the Homebrew channel and BootMii. Team_Twiizers- Mini IOS Replacer Team Twiizers- MyMenuify Manages custom system menus using .csm files Icefire- NetSlug Local multiplayer online tool MrBean35000vr, Chadderz- SensorMii Turns on the sensor bar without syncing a Wiimote. JoostinOnline- Wii Home A new Home for the Wii CashMan's Productions- wii-ntp NTP client User:GalaxyMaster- WiiMU A PoC Channel Launcher, that eventually aims to be a System Menu replacement SquidMan, crediar-}
You could snag The Elder Scrolls II: Daggerfall for free on either Steam (opens in new tab) or GOG (opens in new tab), but unless you want to experience the game in its original, clunky DOS incarnation, you'll want to skip straight
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